𝒎𝒚 𝒘𝒊𝒍𝒍 𝒃𝒆 𝒅𝒐𝒏𝒆


rules

pious in head && a demon at heart

sanctified by basil
he/him
25+


RULE ONE. // this blog is strictly 21+, no exceptions. if your age or a similar note is not easily found on your blog, carrd, doc, etc i will not follow. i am also unlikely to interact with child muses outside of a very select few i have already plotted with.RULE TWO. // this blog is permanently low activity && highly selective. muse comes && goes often for me, so it may be some time between posts. that being said, i am ALWAYS open for chatting ooc or plotting. my discord is available to mutuals && my tumblr messages are open. non-mutuals may send character development asks, but no ask from an unfollowed blog will result in a thread.RULE THREE. // aldrich is dash only && i do not use icons. i tend to moderately format my posts. i HEAVILY prefer no icons / headers / footers / etc in threads, but rp partners are, of course, free to format however they please.RULE FOUR. // as this aldrich's main verse contains a collection of universes, crossovers are more than welcome. that being said, plotting is necessary if you would prefer he be outside of this location.

RULE FIVE. // there will be extreme nsfw on this blog, ranging from gore, cannibalism, violence, etc to sexual content. the basics will be tagged in the following format: cw gore. anything with even vaguely sexual themes will be tagged with // nsftRULE SIX. // no godmodding, metagaming, blending ic/ooc, etc etc etc. your muse is not immune to consequences simply because they may be a hero. aldrich has broken gods between his jaws && any threats will not be taken lightly. because of devourer's abilities, plotting any sort of conflict is preferred.RULE SEVEN. // i tend to write my actual ic posts in the dead of night &&, whilst i do my best to proof things a thousand times over, inevitably i will a word or similar from time to time. feel free to let me know && i'll fix it asap.RULE EIGHT. // i have no passwords, nor will i send any in. if i follow you, i have read your rules.



about

lead us straight to the curse divine


general

FULL NAME saint aldrich of the deep, beloved holy father of the abyss && devourer of the profane
ALSO KNOWN AS lord of cinder. devourer of gods.
AGE unknown. eternal. appears mid - late 30s.
GENDER cis male
PRONOUNS he / him
ROMANTIC ORIENTATION panromantic
SEXUAL ORIENTATION pansexual
OCCUPATION object of worship
SPECIES ex - human

background

BIRTHPLACE irithyll of the boreal valley, city removed from time
CURRENT HOME irithyll
LANGUAGE(S) fluent in common, partial grasp of dead languages spoken only by forgotten gods
PARENTS a distant memory
SIBLINGS fellow lords, bound by fire

appearance

HAIR wavy black, mid back length. well cared for.
EYES orange. heavy lidded.
HEIGHT 218 cm / 7'6. towers over his deacons.
BUILD ~250kg / ~550lb. moves as though much lighter.
DOMINANT HAND right. capable of using left for most things.
SCARS nothing notable
PIERCINGS four in each ear - one lobe (often chandelier), three cartilage (always thick huggie hoops). septum (14g seamless). left nostril (always hoop). prince albert (curved barbell).

PERSONALITY

POSITIVE TRAITS warm. welcoming. loving. absolving.
NEGATIVE TRAITS vicious. unremorseful. hungry.
FEARS + PHOBIAS apex predators && gods need not fear
WISHES + DREAMS undying loyalty && adoration

AESTHETICS


  • flowing robes, pristine

  • excessive jewelry

  • intricate ritual paint

  • ornamental fangs && claws

  • gold accents

  • red markings



biography

ira sancti


deep within hidden, frozen irithyll rests a god. he is warm. he is kind. he is gentle. he is caring. orange eyes sparkle in low light of cathedral. golden jewelry glints.with soft voice && softer touch, saint welcomes all.aldrich is reassurance, a sense of belonging. you are loved. you are cared for. irithyll is your home && you will always have a place beside your saint.

deus prophetarum

deep within hidden, frozen irithyll lurks a beast. he is cold. he is brutal. he is hungry. he is hungry. orange eyes gleam in darkness. golden jewelry glints.with ornamental fang && claw, saint stalks streets, on the hunt.aldrich is terror, a sense of unease. you are being used. you are cast aside. irithyll is not your home, but you will always have a place beneath your god.


deus eternae

aldrich's very presence is a spell, charm potent enough to infect many instantaneously. he is comfort incarnate, his aura one of overwhelming love. any susceptible to his charms are drawn to him like moths to a flame && welcomed into irithyll to join the faithful.those who fall hard && fast become his deacons, treasured within cathedral. they are completely enthralled, willing to do anything their saint asks of them. they tend to him at all hours of the day, paid in whispers of praise && gentle touch. they could not dream of a higher honour than careful brush of fingers along jaw && genuine smile directed solely at them.should someone resist his magic, extended exposure to aldrich's aura may serve to persuade, though none are kept against their will in irithyll. at any time, any may leave without being questioned. he has never had a deacon turn their back upon him, for they know where they belong.not even aldrich himself is capable of picking out who may or may not bend to his will. saint's most beloved companion, however, oftentimes can.

aldrich oozes confidence, a drug to deacons && lure to outsiders. though he may not be completely certain of how he ensnares, he is well aware of his effect on others && uses this to his advantage. when his presence alone is not enough or he believes more has been earned, he doles out physical contact generously. whether it be face gently cupped in hands, an arm snaked about torso, a kiss, or something more, saint has done it all && deacons have been blessed.

deus eternae

veni creatura

there are a multitude of rituals && events throughout the year in irithyll, vast majority centred around aldrich himself. of all these, two stand out as most important. they are exactly six months apart, taking place in the middle of winter && summer seasons.in the winter, sacrifices are made to cannibalistic devourer, wordless thanks for protection && home he offers. though sacrifice need not be human, they often are. as with most other rituals, aldrich is decorated in gleaming golden paint across face, hands, && arms.in the summer, which is still frigid && snowy in irithyll, saint dons red paint && from midnight to midnight mercilessly hunts down his own deacons in streets. to be caught && subsequently devoured is extraordinarily high honour, not so secretly longed for by many in frozen city. this hunt is to thin the herd && is one of the only times aldrich's followers fall by his hand.

in both greater irithyll && cathedral itself, aldrich is only one allowed to be in any location he pleases. most of city is open for faithful to roam, but there is an entire wing of cathedral considered sacred && only for saint to make use of. it is cleaned every so often - or when requested by aldrich - by a single deacon each time, who is never to reemerge from quiet halls. sulyvahn, escorted by saint, has been within first secret room once, but has not progressed further.in addition to completely private section of cathedral, aldrich has several spaces meant for him where he may still be tended to. these include secondary bedchambers, a feasting hall, && a series of baths && hot springs.

veni creatura


important people in their life

**NAME** sulyvahnuse this space to write a short little something either about the character or the kind of relationship they have with your character

**NAME** vordtuse this space to write a short little something either about the character or the kind of relationship they have with your character


**NAME** the clergyuse this space to write a short little something either about the character or the kind of relationship they have with your character